Extinction Chamber Update Changelog


Content:

-Added [6] new enemy types

-Added [8] new minds

-Added [5] new offhands

-Added a new level

-Added a new secret level

-Added 2 new bosses

Fixes:

-The tentacle offhand now recieves damage bonuses when using the Sardine University mind

-Fixed an issue where intestinal villi's color wouldn't reset properly

-The player can no longer impact intestinal villi rapidly

-Fixed an issue that caused the chain lightning offhand to lower enemy knockback

Balance:

-The moray mind projectile now has a limited range

-The moray mind now applies a 50% max HP and 50% charge gain penalty

Changes:

-Rearranged the icons on the save file

-Increased the size of pathfinding cells to hopefully achieve more stable enemy pathing behavior

-Unvisited veins now emit a bright particle effect

-Significantly reduced the enemy density in the Labyrinth of Assimilation, especially in areas with a lot of platforming

-Replaced an enemy in the Hanging Pit with a bubble

-Intestinal villi will now play a sound when the player is knocked into them

-Walls that appear during boss fights will now be removed after selecting a weapon, rather than at the moment the boss dies

-Projectiles that may linger after a boss dies will now be destroyed when the boss dies

Files

Fish Fat V0.5.0.zip 101 MB
48 days ago

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Comments

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Nice. I enjoyed these updates.

(+1)

That's wonderful!